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Discussion in 'Forum Announcements' started by RobinHoodPT, Feb 17, 2017.
If any are non-humanoid in the future, I will try my hand with them
Here is a attempt at it.
This is quite interesting. I think it needs some minor modifications maybe if not purely out of personal preference. But I really like it.
For simplicity sake, let's just say this guy is on exterior 100% mechanical. Having patches of human skin, etc, calls into question whether that's a weakness or not and the general assumption would be yes. It also conflicts with his steam attacks since he'd be putting himself at harm too.
For even more complexity though, patches of his human form could be exposed over the duration of the fight. Exposing weaknesses to take advantage of or in hindsight of the attackers a trap to lure you into a false sense of encroaching victory. You go for blood, he expels a boiling steam blast Attack On Titan style. Huge AOE attack that harms him ever so slightly to compensate.
Since he's 100% mechanical in apperance, let's also say he can stand in the lava. Which works as he's bigger than you first think. (Since he might be building arround himself initially rather than replacing?)
Further support for this being that the shape you make when you combine 4 of those gears isn't as ideal an arena as you've think. Because they don't meet perfectly and leaves a huge gap in the middle in the form of a rectangle being squished in on all sides. This is a classic boss position to stand in though. For him it means avoiding the spinning gears whilst having full access to all of them too.
I'm half tempted to try this idea, abandoning my current "leveled up" lower monster cliche that all RPGs tend to have. But it's so epic in scale being a Boss and all I might not do it justice. Awesome concept though and could be fun for practice attempts without submission. So regardless, thanks for giving it out! MVP
it does have to be an even number of gears just due to the fact that an odd number if completely interlocked wouldnt spin, could make it a triangle pattern with one in the middle as opposed to a square.
Hm... The gears look an awful lot like the gears I have to deal with in robotics...
In Aetenarum, gears, scrap metal and other trinkets lay about, the last vestiges of a forgotten Golden Age. The laswaldin, a reptilian race possessing almost human-like intelligence, discovered a way to augment themselves using the relics strewn about the wastes. Replacing limbs lost in great battles among the regional factions - some even purposefully amputating their own limbs and subjecting themselves to experimentation in the name of strength, turning themselves into living weapons. However, this has all but destroyed the laswaldin’s culture. Some refuse to forget the old traditions, the old ways, that existed before the iron and blood.
This is awesome!
Thanks! Your concept is awesome as well.
yooo...that looks amazing...i definitely want to see this in game
but its kinda "overdressed" so it should evenbe some type of boss monster
Although, that said, I kind of want to see these guys wandering around the wasteland as a tribe, kind of like Star Wars' Tusken Raiders.
Exactly! I imagined them as a sort of scavenger race.
Name: A01B (The Watcher)
metal golem running on oil with a adoptable thermographic 100MP camera on any inviroment, It works even in total darkness because ambient light level does not matter.
Also have a droppable item (Mech UI theme)
Drawing with a mouse is possible, but it's hard, time consuming and very frustrating.
It's a really good drawing!
Name: Wyrm of the parched river
Concept description: This geant wyrm was a long time ago revered by [human] as a minor water god. They offered him many presents, like jewel and gold, everything that a dragon can seek. The sharp blade serted with ruby attached to his tail is one of the first gift it received. But then the [human] got into mechanics and technology, neglecting the poor wyrm in favor of their science. Over time, the river got drained, relegating the abandoned wyrm to a world of sand, oil, and loneliness. The wyrm adapt unwillingly to is new environment, cumulating his rage for [Human], attributing his misfortune to their doing. While it could create a great amount of pure water, it can now only spit some boiling sand. It hasn't been seen in decades, people hypothetising that the wyrm has enter a long sleep on his treasure, or has disappeared into dust like the river.
damn thats some nice art. id love to see your take on my post earlier in the thread, its open for anyone to draw because i can barely draw a stick figure.
This is so badass. Amazing art too!