Suggest an in-game skill!

Discussion in 'General Chat' started by Draulon, May 30, 2015.

  1. Soro

    Soro Adventurer Adventurer

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    Meditation is actually an extra skill that players in the SAO beta were able to find on floor 10. While it only gave you a health buff and cleared status modifiers it was in the SAO lore technically. But none the less this is Age of Aincrad so we should think of some original stuff but I just thought it'd be an interesting piece of information to share.
     
  2. Bertod0

    Bertod0 Adventurer Adventurer

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    ability: steal.
    effect: get the pantsu.
     
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  3. Fefras

    Fefras Young Knight Seasoned Adventurer

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  4. Revan3917

    Revan3917 Seasoned Adventurer

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    But why not?
     
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  5. Ansaar13

    Ansaar13 3D Modeller Staff Member Adventurer

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    Unarmed combat (Fight without weapons), Streetwise (ability to find connections and rumours), Snare (Trap related), Repair (Fix damaged equipment), Lockpick? (Unlock locked doors), Overdo (The ability to go past limits, the higher the skill, the longer you can overdo), Busking/Performing? Rugmaking?
     
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  6. Bertod0

    Bertod0 Adventurer Adventurer

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    maybe something like a listening skill that let's you hear wisper conversations between info brakers and their clients.
     
  7. Revan3917

    Revan3917 Seasoned Adventurer

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    I'm pretty sure the devs stated their will be no info brokers
     
  8. Kuhaku

    Kuhaku Adventurer Adventurer

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    Busking/Performing! :doki:
     
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  9. Bertod0

    Bertod0 Adventurer Adventurer

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    Oh, okay, i remember reading somewhere that there where going to be info-brokers, but it must've changed later.
     
  10. Kaiyaza

    Kaiyaza Dark Green VIP Dark Green VIP Seasoned Adventurer Oldtimer

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    I would busk all day and lockpick to steal when I'm in need more. Something like Archeage's musical instruments would be nice to have.
     
  11. Goketsu

    Goketsu

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    I'm not sure if this has been suggested or not yet, but what about Scribing? For player-made guides for certain areas and strategies and the like. The higher the skill the longer lasting and more expensive your guides will be.
     
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  12. -Ezra-

    -Ezra- Christmas VIP Christmas VIP

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    Hunting? Have specialty rare animals all over the world, and increase your hunting skill by killing these creatures!

    They would not fight back, but would be very hard to find, only have large areas or even as general as a floor number to describe their location.

    As you progress with the skill, the more likely you are to retrieve rare drops from these animals!
     
  13. Xenok5

    Xenok5 Adventurer Adventurer

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    Omg that's a nice skill, did anyone say, trading??

    Trading= Buy or craft your own packages or valuables on Trading NPC's, and trade it on a Trading NPC of another town to get more money.
    Processing= Process minerals, materials, or even weapons to get different materials, to cooking, trading...
    Alchemy= Way to craft your own potions or power enhancers of stats.
    Gathering= Collection, lumbering, and extraction of all kinds of herbs, trees, rocks.

    I'm out of ideas :feelsbadman: :pidgy:.
     
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  14. Hayashi

    Hayashi

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    hmm... i dont know if anyone really said this ( i kinda skimmed through the messages here) but i suggest
    Gardener: a way for players to plant their own fruits or veges (and possibly in a way when they first use this skill they might not yield any food due to the lack of knowledge , but as time goes on and they level up that skill they can yield more food from the things they planted) i dunno just a random idea

    sorry again if someone suggested this idea before!
     
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  15. SilverOvias

    SilverOvias

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    I'm just thinking out loud, but what if you could constantly evolve your regular sprint from the beginning of the game, and everytime you sprint, your speed either increases or you don't use as much stamina, which in turn means that you could possibly create a character that doesn't use weapons, but is a full fledged member of the game world for exploration purposes.
     
  16. Itakai

    Itakai

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    Let's see, I have 4 hours to kill here at work, where i literally have to be a warm body. Let me take a crack at it. Terms I use may be off, my apologies.

    Passive skills
    +-+-+-+-+-+-+
    Physique - Physical stucture of body.
    Endurance- Duration one can exert strain their body.
    Jumping - Distance one can jump vertically.
    Running - Speed in which one can run.
    Swimming - Speed in which one can swim.
    Perception - The ability to notice small details.
    Stealth - The skill to remain undetected.
    Athletics - Ability to remain on your feet, instead of losing balance.
    Acrobatics - Ability to tumble and move to avoid potential dangers.
    Ride - Ability to ride animals as a mount.
    +-+-+-+-+-+-+

    Knowledges
    +-+-+-+-+-+-+
    Geology - Study of rock.
    Mineralogy - Study of minerals.
    Paleontology - Study of prior life.
    Biology - Study of life
    Botany - Study of plantlife.
    Zoology - Study of animals.
    Ecology - Study of interactions among organisms, and their environment.
    +-+-+-+-+-+-+

    Gathering skills
    +-+-+-+-+-+-+
    Mining - Process of extracting ore and minerals from rock.
    Excavation - Process of recovering fossils and items from previous civil cultures.
    Herblore - Process of harvesting plants.
    Woodcutting - Process of harvesting wood.
    Fishing - Process of gathering fish.
    Hunting - Process of hunting larger animals.
    Trapping - Process of catching smaller animals.
    Skinning - Process of removing hide from animals.
    Ranching - Process of gathering from domesticated animals.
    +-+-+-+-+-+-+

    Refining skills.
    +-+-+-+-+-+-+
    Smelting - Process of refining ore to bars.
    Ore Processing - Destroying ore in search of other minerals such as gems.
    Gem Polishing - Process of cutting and polishing raw gems.
    Milling - Process of grinding plants for pigment.
    Artifact Processing - Cleaning and identifaction of excavated material.
    Field dressing - Process of preparing hunted animal for transportation, to reduce rot time.
    Tanning - Process of preparing hide into leather.
    Spinning - Process of refining raw material such as wool into a workable material.
    +-+-+-+-+-+-+

    Crafting Skills
    +-+-+-+-+-+-+
    Weaponsmithing - Process of creating or repairing weapons from bars of heavy metal.
    Armorsmithing - Process of creating or repairing armor from bars of heavy metal.
    Blacksmithing - Process of creating or repairing general things from bars of heavy metal.
    Whitesmithing - Process of creating or repairing things from bars of light metal, typically using cold forging.
    Jewellcrafting - Process of creating jewellery from light metal and gems.
    Engineering - Process of creating machines and devices from metal.
    Chemistry - Process of processing herbs and plants into chemicals, both beneficial and nonbeneficial.
    Dye Creation - Mixing of pigments for a usable dye.
    Bowyering - Process of crafting bows or crossbows.
    Fletching - Process of making arrows and bolts.
    Cooking - Process of making food from gathered materials.
    Brewing - Process of creating alcohol from gathered materials.
    Leathersmithing - Process of creating leather armor.
    Leatherworking - Process of creating general items from leather.
    Tailoring - Process of creating or repairing cloth based products.
    +-+-+-+-+-+-+

    I'm getting bored if writing everything with my phone keyboard, but it did kill 2 hours. Imay come back and keep working on it, but opinions thusfar?
     
  17. Jimmy_Rustles

    Jimmy_Rustles Adventurer Adventurer

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    Well I can't not contribute to this. Bare in mind I haven't read all the comments so I might be duplicating suggestions.
    Mining
    Smithing
    Woodcutting
    Fishing
    Firemaking
    Tailoring/Leatherworking
    Fletching - Includes all bowcrafts
    Crafting - Jewelry/Material processing
    Alchemy/Herblore
    Cooking - This would Include all beverages etc.
    Construction - Building houses etc.
    Stealth
    Thieving
    Speech - Assists with bartering/persuading/teaching etc.
    Scribe - Writing Documents, Scrolls etc.
    Eavesdropping
    Agility
    Luck
     
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  18. Revan3917

    Revan3917 Seasoned Adventurer

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    Basically everything there has been mentioned other than the fetching as far as I'm aware
     
  19. Ares

    Ares Purple VIP Purple VIP Black VIP Seasoned Adventurer Adventurer

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    Sadly, no ranged weapons will be in the game (Fletching)
     
  20. Nomad

    Nomad Bot Master Staff Member Young Knight Seasoned Adventurer

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    Happy to say that I will now be going through this list and implementing some of the most popular/relevant ideas in the game. I'll tag you if your suggestion makes the cut for being implemented, but bear in mind that implementation does not necessarily mean it will show up in the final game (balance guys could decide it doesn't fit thematically or is too op, etc...)
     
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